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Friday, September 17, 2010

NOSFERATU The Wrath of Malachi Full PC Game

202 MB | Rapidshare

System Requirement: 
Operating systems: 98, ME, 2000, xp and vista
Pentium III 733 MHz or equivalent
 
RAM: 128 MB 
Video Memory: 16 MB 
Hard Drive Space: 420 MB


In some ways, Nosferatu: The Wrath of Malachi is the most satisfying horror game to hit the PC in some time. It features an old-fashioned Universal movie sensibility, monsters that make you leap out of your chair, and a creepy chateau that puts Dracula's castle to shame. In other ways, however, Nosferatu is amateurish and annoying. Developer Idol FX makes some rookie mistakes here with random monster spawning and an abbreviated plot heavily reliant on key quests that sometimes make you more furious than frightened.Still, it's hard not to be won over by the uncanny atmosphere, especially if you're a horror fan looking for something suitably spooky this close to Halloween. Nosferatu is essentially a first-person shooter set in a massive gothic castle. You play as James Patterson, an Englishman traveling to Romania for the wedding of your sister Rebecca to the mysterious Count Malachi. The rest should be pretty obvious. James' future brother-in-law is actually a vampire, and he's sequestered the entire Patterson family in his cobwebby digs where they await an evil fate. Your job is to rescue them and, in the process, foil whatever nefarious plan the ancient vampire is concocting.

The gameplay is just as straightforward as the plot, cribbed from a thousand novels and movies. If you've ever read a vampire story and played a shooter, there aren't any surprises here (although the ending is more downbeat than you might expect). Castle Malachi features a large courtyard that serves as a hub for explorations in the east, west, and main wings of the castle. You venture into the massive pile, kill monsters, find various sorts of keys (actual keys, sacred scrolls, and the like) to unlock sealed chambers, and save your relatives by guiding them to a sanctified chamber where they reward you with goodies from their suitcases. There are no puzzles to solve, no chasms to leap, and no characters to role-play. The only variation on the usual formula is a time limit of two hours to save everyone. Aside from this interesting tweak, this is an old-school shooter in almost every way.



Download:


Part 1



Part 2



Part 3



Part 4



Part 5




Enjoy !!!!!

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